Saturday, July 6, 2013
CG Gameplay Game Trailers
I don't know about you guys but in my personal experience in looking forward to game releases, I've stopped looking at most trailers for future games. This topic features a personal pet peeve of mine but I'm pretty sure a lot of you guys can relate to a dirty nerdy pig like me from time to time.Now it's a common trend in the gaming industry for development teams to want some hype to be generated for their product and I'm totally fine with that. What twists my mood into that of a pessimistic mess, is when they pour all the work of the studio into the CG of the trailers of that game. Not only can I tell it isn't representative of the actual game but I'm never too hopeful if it's all they have to offer.A visual representation of what I'm talking about:Ignoring the context of the image comparison wise the concept is spot on.Now I wish that there were more Gameplay trailers like Monolith Soft. The game isn't coming out soon but they still have some gameplay tests ready for their stage demo.Instead of consequently overhyping the game to a point where it drowns into the sea of blood thirsty fanboys who then follow up with "it wasn't that great" at the dawn of the game's release; I would love for all of the money to be pulled out of the CG animations I will never get to experience. That money should be placed in a piggy-bank for future use in improving the game's performance. If the gameplay itself looks good you do not need CG trailer to impress anyone. Developers have been looking on ways to cut costs, and I believe that the marketing strategies they employ to promote their products would be a good place to start. Repeatedly, they foolishly attempt to delay the inevitable when it comes to their budget while both consumers and developers suffer as a result. ~Wizpiggleton - Full Post
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